AAIstanbul2016_06

AA Istanbul Visiting School, in collaboration with Istanbul Bilgi University, is a unique learning and making experience. The programme continues to build on its expertise on generative design methodologies and large-scale prototyping techniques from previous years, while bringing together a range of experts from internationally acclaimed academic institutions and practices, Architectural Association, Zaha Hadid Architects, among others.

AA Istanbul Visiting School will investigate the inherent associations between form, material, and structure through the rigorous implementation of innovative design and fabrication techniques. Computational methods for design, analysis, and fabrication will be coupled with physical experimentation, fostering ‘learning-by-experimentation’ in an active collaborative studio environment. Throughout the design and fabrication processes, the associations between various computational platforms will establish correlations between form-finding, material computation, and structural performance. These discoveries will formulate new means of interpreting conventional fabrication processes towards their advancement within the domain of advanced computational and robotic methods. The key objective of AA Istanbul Visiting School will comprise the design and fabrication of a one-to-one scale prototype realized by the use of robotic fabrication techniques.

The programme will be formulated as a two-phase process:

Stage 1: Participants will gain an insight of material processes, computational methods, and various fabrication techniques, culminating with core concepts related to complexity in design practices. During this stage, basic and advanced tutorials on generative design algorithms and analysis tools will be provided. Building on its core methodology from its previous versions, AA Istanbul VS will perform as a team-based workshop promoting collaboration and research. Participants will be introduced to advanced fabrication techniques.

Stage 2: Participants will propose design interventions based on the skills and knowledge gained during the first stage. Study models of various scales will be produced, finally followed by the robotic fabrication and assembly of a full scale working prototype which unifies the design goals of the programme.

Prominent Features of the workshop/ skills developed:

  • Participants will be part of an active learning environment where the large tutor to student ratio (4:1) allows for personalized tutorials and debates.
  • The toolset of AA Istanbul includes but is not limited to Rhinoceros, Processing, and Grasshopper, as well as analysis software.
  • Participants will have access to digital fabrication tools such as 3-axis CNC router, laser-cutter, and 3d-printer.
  • Design seminars and lecture series will support the key objectives of the programme, disseminating fundamental design techniques and relevant critical thinking methodologies.
  • Robotic design and fabrication processes will formulate the physical prototyping phase of the programme.

Dates: 28 June – 7 July 2017

-> More information Read the rest of this entry »

AAAthens2016_01

Our world has been enriched by numerous interactive means that connect us across the different continents. These amplifications take place through various media that in turn estrange people from their surroundings. Our built environment continues to evolve, into an interconnected hyperspace where architecture can be fluid, flexible and vivid. In 2017, AA Athens Visiting School, will address architectural themes involving active engagement and participatory design through prototypes that are characterized by action.

Action-designed structures enabled by technology today, begin to timidly move beyond the utopian proposals of the 20th century’s manifestos and hold a place in the world of realized designs. The AA Athens Visiting School incorporates in the design process, materials and scientific devices as vital parts of the end-creations. The research aims at bringing closer the user with the built environment via space animation and animate and in its’ methodology, it rethinks habits of designing, building and experiencing space through materiality. Here, ways of seeing become the starting point for developing a working interactive prototype. Theories of visual perception developed in 1920s like the Gestalt theory act as reference points informing the design proposals. In “SYMMETRY SENTIENCE”, materiality and form are considered as a “unified whole”. The programme will investigate how membranes can reshape our architectural understanding by bringing curvature and translucency. The design teams will focus on the flexible nature of tensile fabric that can be energized by motion and real-time reaction to various parameters. In this world of “living” structures and interactive formations, the design language includes Processing, Arduino, Rhino Modelling, and Grasshopper. The architecture programme, integrates manufacturing techniques that enable the design teams to actively experience the aspect of fabrication in 1:1 scale. A set of lectures and tutorials by experts from internationally renowned academics and practitioners, from the Architectural Association, Zaha Hadid Architects and others, form the theoretical background based on aspects of computational space, machinic control as well as responsive and kinetic design. Read the rest of this entry »

BRU 3

AAVS Brussels will explore film as analytical tool. The objective is to address the role of architecture in representing political communities.We will look at political organizations that transcend the boundaries of the traditional nation-state, being the institutions of the EU our main case study.

In a globalized world there is an increasing need for suprnational political organizations. How can architecture participate of the visual identity strategies of the EU? How can the architecture of supranational institutions generate affect in a contemporary context in which the experience of of space is built through multimedia digital platforms?

Dates: 3rd to 12th of July 2017

-> More information Read the rest of this entry »

winners-logo

eVolo Magazine is pleased to announce the winners of the 2017 Skyscraper Competition. The Jury selected 3 winners and 22 honorable mentions from 444 projects received. The annual award established in 2006 recognizes visionary ideas for building high- projects that through the novel novel use of technology, materials, programs, aesthetics, and spatial organizations, challenge the way we understand vertical architecture and its relationship with the natural and built environments.

The FIRST PLACE was awarded to Pawel Lipiński and Mateusz Frankowski from Poland for the project Mashambas Skyscraper. The design proposes a modular and scalable skyscraper conceived as an educational center and marketplace for new agricultural communities in sub-Saharan Africa. The design seeks to increase farming opportunities and reduce hunger in these regions. 

Vertical Factories in Megacities designed by Tianshu Liu and Linshen Xie  from the United States received the SECOND PLACE. The design investigates the benefits of moving factories back to megacities. The proposal calls for a series of alternating architectural layers- factories and recreational areas stacked together to create a vertical structure. Each recreational layer would feed from the waste and resources of these factories. 

The recipient of the THIRD PLACE is Javier López-Menchero Ortiz de Salazar from Spain for the project Espiral3500. The project introduces the streets and complexity of the city’s horizontal plane into a spiraling vertical structure.

The 22 honorable mentions include skyscrapers inside giant sequoias, villages embedded and hanging from mountains, automated plug-in cities, iceberg skyscrapers that reverse global warming, and wind harvesting structures among other fascinating projects.

The members of the Jury are: Eric Bunge [principal nArchitects], Manuelle Gautrand [principal Manuelle Gautrand Architecture], Ferda Kolatan [founding director su11], Andrea Morgante [principal Shiro StudioMarcos Novak [professor and director at transLAB], Yitan Sun [winner 2016 Skyscraper Competition], Boštjan Vuga [principal Sadar+Vuga], and Jianshi Wu [winner 2016 Skyscraper Competition].

The 2017 Skyscraper Competition was made possible with the sponsorship of our media partners and v2com.

Mashambas Skyscraper

By:  | April - 10 - 2017

First Place
2017 Skyscraper Competition

Pawel Lipiński, Mateusz Frankowski
Poland

0440-0

Mashamba– Swahili, East Africa
An area of cultivated ground; a plot of land, a small subsistence farm for growing crops and fruit-bearing trees, often including the dwelling of the farmer.

Over the last 30 years, worldwide absolute poverty has fallen sharply (from about 40% to under 20%). But in African countries, the percentage has barely fallen. Still today, over 40% of people living in sub-Saharan Africa live in absolute poverty. More than half of them have something in common: they’re small farmers.

Despite several attempts, the green revolution’s mix of fertilizers, irrigation, and high-yield seeds—which more than doubled global grain production between 1960 and 2000—never blossomed in Africa, because of poor infrastructure, limited markets, weak goverments, and fratricidal civil wars that wracked the postcolonial continent.

The main objective of the project is to bring this green revolution to the poorest people. Giving training, fertilizer, and seeds to the small farmers can give them an opportunity to produce as much produce per acre as huge modern farms. When farmers improve their harvests, they pull themselves out of poverty. They also start producing surplus food for their neighbors. When farmers prosper, they eradicate poverty and hunger in their communities.

Mashambas is a movable educational center, which emerges in the poorest areas of the continent. It provides education, training on agricultural techniques, cheap fertilizers, and modern tools; it also creates a local trading area, which maximizes profits from harvest sales. Agriculture around the building flourishes and the knowledge spreads towards the horizon. The structure is growing as long as the number of participants is rising. When the local community becomes self-sufficient it is transported to other places.

The structure is made with simple modular elements, it makes it easy to construct, deconstruct and transport. Modules placed one on the other create the high-rise, which is a form that takes the smallest as possible amount of space from local farmers.

Today hunger and poverty may be only African matter, but the world’s population will likely reach nine billion by 2050, scientists warn that this would result in global food shortage. Africa’s fertile farmland could not only feed its own growing population, it could also feed the whole world. Read the rest of this entry »

Vertical Factories in Megacities

By:  | April - 10 - 2017

Second Place
2017 Skyscraper Competition

Tianshu Liu, Linshen Xie
United States

0323-0

Bring factories to the city
By 2025, the number of megacities, cities with a population over 10 million people, will grow from 23 to 36, and the population in the top 600 cities in the world will grow by 500 million. In the near future, two-thirds of the world’s population will live in these megacities.

Factories moved to areas outside cities because they were noisy and polluting. But now, many factories are cleaner and could have a new place in the urban environment. Moving them back into the city would provide a higher quality of life, by allowing employees to walk to work rather than commute in cars. Urban factories would be closer to populations of skilled workers, suppliers and technical and research centers.

This is the vision we have for the cities of tomorrow: factories will be dissolved into small pieces and then be stacked together into high-rise vertical factories. By bringing factories back to the city, we can achieve zero CO2 emissions, be energy efficient, and provide higher quality of life to the inhabitants.

Sustainable waste management.
The Philippines’ National Capital Region, Metropolitan Manila, has 14 cities (Las Piñas, Makati, Malabon, Mandaluyong, Manila, Marikina, Muntinlupa, Parañaque, Pasig, Valenzuela, Kalookan, Pasay, Quezon and Taguig) and 3 municipalities (Navotas, San Juan, and Pateros). The region has a population approximately growing at a rate of 4% annually; the increasing population and urbanization of the region results in the creation of more industries and establishments.

Inadequate collection vehicles and lack of disposal sites have contributed to the reduction of waste collection efficiency. The main problem of too much garbage generation will hardly be solved when the solutions are not really targeting the main problem. Each dumpsite can only contain a specific capacity or amount of garbage and when it gets reaches its threshold it eventually becomes non-functional and will be shut down. The Metro Manila Development Authority reacts by searching for alternative location for dumpsites. Metro Manila’s dumpsite problem will never end until local governments are able to drastically reduce their garbage output as mandated by Republic Act 9003.

Metro Manila’s poor drainage system, pollution, and garbage problem might have worsened the effects of the heavy downpour that ‘Ondoy’ brought to the area. Metro Manila city mayors claimed that it was the garbage problem that was a major factor in the heavy flooding caused by Ondoy (Calonzo GMA News, 2009).

Bring nature back to the city
Due to the large population in Manila, a great amount of organic waste is produced daily. This waste will be the resource of the new vertical factory. All the waste will be dumped at the bottom level of the factory, and then they will be transformed into valuable products including water, fertilizer, heat, and electricity. We use these products to create different kinds of natural environment. The landscape is shaped according to the scale and shape of factories. Organic waste then can be turned into new city landscape while factories hide beyond natural surfaces. The main concept of this design is to let people be aware of the truth that the natural environment is a loop, everything you produce will then form the new world. Instead of criticizing the pollution problem we create the most ideal way for people to understand the best interaction between human and nature. Read the rest of this entry »

Espiral 3500

By:  | April - 10 - 2017

Third Place
2017 Skyscraper Competition

Javier López-Menchero Ortiz de Salazar
Spain

0028-0

The eastern coast of Spain, containing the most highly populated seafront areas in the country, has suffered an indiscriminate urban expansion. Criteria for construction have erred on the speculative side rather than being the rational consequence of studying the urban needs of the territory.

Espiral3500 is situated in “La Albufera”, an agricultural natural park which has been subjected to speculation based development and expansive growth. Tourism has become the main force of attraction. With it, it has produced an urban sprawl, which has disfigured the landscape. Tourism in the area causes an increase in population density of up to 1000% in some localities, turning them from ghost towns in winter to areas of high most density in summer.

Would a more coherent model have been possible in “La Albufera” given knowledge of its operation?

A model that advocates management of the territory and its demands over selling its most precious good, the land; this is where the typology of the skyscraper becomes relevant as a figure that can absorb most of the anxieties and demands of the population. This element would be capable of seeing to the touristic needs without greatly affecting the natural resources of the territory. The gaps produced by the cyclical nature of tourism in the vertical construction could result in additional maintenance costs. However, the gaps experienced during winter in territories of the extensive model leave a far more devastating scenery behind, producing a total disassembly of most services and urban functions due to reduction of their density.

What type of skyscraper should be introduced?

The successful level repetition skyscraper model of the 20th century must be transformed. To this end, I focus on initial theories on verticality, in which the concept of verticality is seen as the possibility of reproducing and extending all that happens at ground level.

Then, why not place public spaces inside buildings? This tower would no longer be an element where solely private dynamics take place. The Spanish eastern coast city is the quintessential city of public and open spaces. This skyscraper explores the interesting standpoint of introducing the streets and all of the city’s horizontal plane complexity into the vertical realm.

The main investigation of this project is to understand the relationship between and the role played by private and public spaces within the skyscraper. Here, I use a spiral system in which the public spaces (namely the different types of streets) form rings that rest on a structural element. Spaces for private use hang from this structural element. This “inverted street” system allows for an immediate linking of public and private, while allowing for sufficient dissociation to grant desired privacy. Read the rest of this entry »

Arch Skyscraper

By:  | April - 10 - 2017

Honorable Mention
2017 Skyscraper Competition

Wenjia Li, Ran Huo, Jing Ju
China

0574-0

Manhattan is a paradise of skyscrapers, which not only decorate the city’s skyline, but also provide more usable space for people living there. This design scheme starts from a most basic architectural component, an arch that undergoes transformations through the changes of light, human behavior, and other factors to form different spaces/units, which overlap one another vertically to form the final design.

Arch and hidden transportation
In both, Middle Ages cathedrals in Europe and ancient pagodas in China, we found that double-layer arches could create a mezzanine, which we cunningly combined with vertical transportation, which works exceptionally well to service spaces. This hidden space inspire us invent a new relationship between arch and transportation.

Arch and spatial transparency
Either in a Gothic cathedral or a Chinese Buddhist pagoda, lighting is altered by the height and span of arches. In this project, we reconsolidate the acknowledged form of the arch and tend to reinvent a new arch system that is defined by direction, dimension, and memorial distortion. Read the rest of this entry »

Honorable Mention
2017 Skyscraper Competition

Zhonghan Huang, Wen Zhu
United States

0701-0

Tracing back to two hundred years ago, urban growth came with the demolition of old buildings, which then were replaced with clusters of new larger and denser buildings. The original residents, in many cases, were forced to move out and were reimbursed for a monetary loss. Urbanization was based on this constant cycle.

Today, however, there is a new era that people have been waiting for but was not imagined. Contrary to demolishing old buildings to achieve urbanization, the early generation legislated a rule that all of new constructions cannot be built at the sacrifice of demolishing old ones. The past buildings remain in physical forms various mirrors to tell who we used to be and where we had been. As a return, the original residents of old buildings are able to stay, to hold high value of properties, and to enjoy the majestic view. In order to keep the past and to accommodate the future on limited land, every generation starts to construct new buildings from the bottom of existing ones. Consequently, older buildings constantly rest on top of newer blocks. They gradually, generation by generation, penetrate clouds and become memorials beyond the sky. Read the rest of this entry »

Pod Vending Machine Skyscraper

By:  | April - 10 - 2017

Honorable Mention
2017 Skyscraper Competition

Haseef Rafiei
United Kingdom

0290-0

City’s Affinity for Automata
Tokyo has long been the leading city for robotics and manufacturing. The city’s fascination towards science and engineering has changed how society interact with machines. Its culture and social patterns have long revolved around its obsession with automation and its high regard for automated systems. The proliferation of vending machines in Tokyo is impossible to ignore. They are on nearly every block in Tokyo down alleyways, in front of convenience stores and almost in every neighbourhood. As a result, these machines have minimised the cost of human labour, eliminating the need for sales clerks. The Pod Vending Machine explores the possibility of converting the real estate industry into an automated vending system.

Building on Demand
Abandonment of construction projects remains a serious problem in the construction industry. It results in the wastage of materials and resources. It affects not only the immediate house buyers but also other project players and the general public. In some occasions, it also involves the use of public fund for the revival of abandoned projects. In response to the problem, the scheme proposes a building is constantly under construction: A tower that grows in parallel with the city’s housing demand. Borrowing the Japanese maxim Wabi-sabi, the building remains an ‘incomplete infrastructure’ that changes and adapts over time.

Proposal
A skyscraper that functions as a home dispenser. It continuously grows according to the city’s housing demand. The building production method adopts an automated system. Ready-to-use pods are manufactured, plugged onto site and can be purchased instantly. A pod printer that 3D prints modular dwellings is installed above the building. The printer will dispense pods and will grow higher as the building grows. Inspired by a commonly used machine that dispenses nearly all of life’s necessities for the people of Tokyo, this vast framed structure aims to house a large number of pods equipped with basic amenities for residential and commercial use.

The design of the infrastructure suggests a dynamic environment where spaces for social interaction is established in several pockets throughout the building. The spatial structure of the building is designed to be flexible and mobile. Modules within the complex can move and regroup through mobile cranes and mechanical arms. The frame structure remains a constantly growing and developing spatial complex. The series of frames and individual pods are printed by 3D printer functions as the subsequent local consolidation and change.

The pods will be manufactured on-site creating an extremely efficient construction process. The pods are then transported below by cranes and plugged onto the megastructure. The positioning of the pods calculated by the building’s automated system. The 3D Printer which is constantly moving upwards receives materials that are pumped up by hydraulics on the sides of the building. Pods that are abandoned, after a certain period of time, will be dismantled and kept in storage or brought back to the printer – creating a closed loop.

The building creates a system that celebrates individuality as each pod can be customized differently according to user preference. The users are able to customize the pods based on their needs. They can do so by choosing from an array of ready-to-use sub-pods which are divided into basic amenities. For example, a user that does not require a kitchen, can choose to exclude it from the selection. When a family expands, they can choose to purchase an additional pod and reconfigure existing sub-pods which can be connected instantly. Aside from rental pods, the megastructure will also house small offices for start-up businesses and commercial centers that will grow within the structure. Read the rest of this entry »