With the completion of the 2010 Apomechanes studio, which led to the exhibition and publication “apomechanes / non-linear computational design strategies,” the summer studio of 2011 will open a new cycle of research further devoted to the construction of immersive architectural environments. At present, computational techniques are predominantly employed in the optimization, rationalization or surface decoration of more traditionally created wholes. This studio instead focuses on the inherent potential of computation to generate space and of algorithmic procedures to engage self-organization in the design process. Apomechanes 2011 introduces 3 parallel areas of research: immersive spatiotemporal media, feedback material systems and embodied computational ecologies. The studio operates as a design laboratory, investigating these areas at the scale of a temporary pavilion. Participants engage closely with computational processes in order to develop an aesthetic and intuition of complexity that resides in a balance between design intent and emergent character. During the summer studio, participants will create their own custom algorithms appropriate to the research trajectories of choice. Apomechanes will follow up with a second phase of design development (and another workshop) towards the construction of the pavilion in the academic year of 2011/2012. Read the rest of this entry »
This parametric project designed by Dimitrie Stefanescu, Patrick Bedarf, and Bogdan Hambasan started out as an ambitious student-powered endeavor to design and fabricate at a 1:1 scale the flagship pavilion for the ZA11 Speaking Architecture event in Cluj, Romania; while at the same time integrating it into its historically-charged context. The design boasts a strong representational power which was much needed in order to fulfill its main goal: attracting passers-by to the event. At the same time, the object, through its tectonic characteristics, tries to make legible the new ontology which is slowly defined by computational architecture and thus becomes a showcase for the design processes empowered by digital tools. Read the rest of this entry »
The short series of films in the project Resonance are works by teams of audio artist and studios paired with visual artist and studios. Based on the idea of matching geometry (SEE) with sound (HEAR) each movie vignette is an abstract experiment of 4D design immersion. Organized by SR Partners, over 30 groups participated.
Pieces are 20 seconds long or less and represent a diverse set of design modeling formulations both in content and aesthetic, with only occasionally representational or natural backgrounds incorporated. Narrative is downplayed in the short pieces, with both organic and geometric kinetic forms often shape shifting, changing scale or context matched with corresponding soundscapes. Sounds are musical and descriptive of the movement, using ambiance techniques to underscore the tone of the visual environment. Read the rest of this entry »
The Platonic Solids project by computational architect Michael Hansmeyer explores how a purely operations-based geometric process can generate complex form. Rather than studying the possibilities in combining numerous primitives, this project examines the potential inherent in a single primitive given an appropriate process. It takes the most primitive forms, the platonic solids, and repeatedly employs one single operation – the division of a form’s faces into smaller faces – until a new form is produced. Read the rest of this entry »
ARoS Aarhus Kunstmuseum in Denmark’s second largest city’s is newly crowned with a glass rainbow ring that transforms the cities vista into ever changing hues. Olafur Eliasson’s “Your rainbow panorama” is the final level of the museums symbolic ascension through Dante’s 9 circles of hell in the Divine Comedy. The circle, set above the rooftop, is the crescendo of that journey into light. Measuring 52 meter in diameter and 150 meters long the skywalk is entered from a roof deck. The full spectrum of colors is achieved by sandwiching up to 6 colored sheets in-between two plates of glass. The effect of the circular walk and slowly transitioning changing in color acts as a visual meter of the city view. Read the rest of this entry »
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This project by computational architect Michael Hansmeyer involves the conception and design of a new column order based on subdivision processes. It explores how subdivision can define and embellish this column order with an elaborate system of ornament. An abstracted doric column is used as an input form to the subdivision processes. Unlike the minimal input of the Platonic Solids project, the abstracted column conveys a significant topographical and topological information about the form to be generated. The input form contains data about the proportions of the the column’s shaft, capital, and supplemental base. It also contains information about its fluting and entasis.
The input form is tagged to allow the subdivision process to distinguish between individual components. This allows a heterogeneous application of the process, with distinct local parameters settings. In addition to distinguishing among tagged components, the process parameters can be set to vary according to the input form’s topography as well as its topology. Finally, an environmental specification of parameters is possible to allow regional phenomena to occur. Read the rest of this entry »
The London-based art and design practice United Visual Artist presented a series of light installation titled “Speed of light”. The project was commissioned by Virgin Media to commemorate the tenth anniversary of broadband in the UK. It is not a matter of chance that the UVA team was chosen, as their trajectory is more than impressive since they have made tour visuals for Massive Attack, U2, UNKLE and The Chemical Brothers, installations for the Victoria & Albert Museum and fashion show light visuals for Y-3 and Vivienne Westwood. Read the rest of this entry »
The Plein & Pavilion project was conceived by the Battery Conservancy to create an extraordinary ‘outdoor living room’ for spontaneous and scheduled activities, public markets, seating and shade, and a gleaming white, state-of-the-art pavilion for visitor information and delicious locally grown gourmet food. Designed by UNStudio in collaboration with Handel Architects LLP, New York serving as associate architect. The project’s landscape was conceived by Parks Dept. Landscape Designer Gail Wittwer-Laird.
UNStudio’s design for New Amsterdam Plein & Pavilion creates a 5,000 square-foot, carefully programmed space located within Peter Minuit Plaza, housing regional organic food by Merchants Market, as well as the Alliance for Downtown New York’s Visitor Information Booth. This highly sculptural pavilion stands as a gateway to the Battery’s park and waterfront, with an expressive, undulating roofline and curving walls; a compact little building with the authority of a major landmark, evoking a flower opening to its surroundings. Read the rest of this entry »
In 2008 a prestigious competition to design Dublin’s new National Concert Hall had two finalists narrowed down from a shortlist of prominent architectural firms. 3XN and Henning Larsen Architects, both Danish Studios, presented powerful design ideas. However, due to client’s difficult financial situation caused by the global economic crisis, appointing of a final winner has been cancelled.
3XN’s proposal for the Concert Hall is a sculptural composition of volumes reflecting the interior layout of the building. Three Halls, each different in size, function and acoustic objectives, are connected by a foyer promoting flow and social interaction. The foyer expands and contracts, adapting to the new structure.
From the garden side, a transparent façade cascades down from the three Concert Hall volumes, drawing the gardens forth into the foyer and extending into a new public plaza towards Hatch Street.
The design concept from Henning Larsen Architects follows an entirely different logic. The Symphonic Hall is located at the heart of the site, becoming a pivotal point and affecting the entire organization. The Hall’s unique acoustics and lightness affect the performing act by discreetly creating unity between art and audience. Read the rest of this entry »