Loop 3 installation, computational design, italian architecture, plywood installation, structural skin, student_work, 1st Architectural Biennale of Thessaloniki

Using mathematical trigonometric functions as an aesthetic device, Loop_3 installation is a topologically differentiated territory of force fields. With the curvature being its main structural and expressive element, the installation explores the rationality of complex shapes. The project was designed and realized by Loop_3 design team, a group of students of the Faculty of Engineering, Università di Bologna, for the 1st Architectural Biennale of Thessaloniki, entitled “Architecture and the City in South-Eastern Europe”.

Relying the immanent mathematical nature of disciplines such as art, economy, philosophy and others, the installation uses mathematics for tracing systemic paths that create their own expressive language.

The basis of the system deployed by the installation are planar elements that, through their organization and system relations, achieve structural stability and functional cohesion (the structure can be used for carrying 3D models, showing pictures from various projects as well as interactive exploration of design strategies). The organization of the elements differs from traditional structure-skin-ornament linear dependency (the tensioned lycra skin concurs to structural stability while the plywood core morphology comes first from the curvilinear trajectories and then optimizes material use).

Loop 3 installation, computational design, italian architecture, plywood installation, structural skin, student_work, 1st Architectural Biennale of Thessaloniki

Loop 3 installation, computational design, italian architecture, plywood installation, structural skin, student_work, 1st Architectural Biennale of Thessaloniki

Loop 3 installation, computational design, italian architecture, plywood installation, structural skin, student_work, 1st Architectural Biennale of Thessaloniki

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