Terra Insola is an architectural workshop taking place this summer (2013) in Crete, Greece. This workshop will have four areas of development: theoretical, computational, material fabrication and film documentation:
• Research (material in situ expertise, know-how, political and cultural involvements, rituals, literature, mythology, extraction-transformation, symbiosis)
• Process – computation (logic of aggregation, scattering, staggering, stacking, with variable components, on Rhino Grasshopper and Python scripting)
• Material experiment (prototyping, test of resisting and decay, strategy of construction, machinism and robotic developments)
• Report (photography, recordings and film / stop motion during all the process of construction)
Instructors: Francois Roche, Ezio Blasetti, Stephan Henrich, Camille Lacadee, Danielle Willems, Andreas Theodoridis, Lydia Kallipoliti
The daily experience of the workshop will be balanced between computation and hands-on work in situ (local knowledge, memories and know-how knitted with global tooling, computation and machinism) as exogeneous-endogeneous apparatuses. A machine will be designed dedicated to a non-repetitive component, which is able to be re-introduced as a non-standard process to create the geometry of a shell-ter (specific “agencements” and assemblage in the pursuit of the ceramic ornamentation of the Minos Castle, embedded in a computation procedure). This project (design, process, researches, documentation, construction, etc.) will entirely emerge from the collaborative work of our group, as a unique and engaged realization. Blurring the limits between students and instructors, we will define together a strategy of co-responsibility and co-authorship. Read the rest of this entry »